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Will you lead the first ever donkey protest? In this epic, seven-hour video game, you take turns with fellow audience members to lead a herd of cheeky, rebellious donkeys to get their jobs back. Don’t worry, there are intervals and snacks provided throughout this communal gaming adventure.
Bring your friends and get ready to make new ones in this provocative and engaging gaming marathon. One-by-one and with commentary from the crowd, together you will tackle 2D and 3D game genres, from side-scroller beat-‘em-ups to trivia quizzes, Guitar Hero-style button mashers, a rock n’ roll version of Pong and much more, as the donkeys go burro-ing through a post-Industrial world.
This is theatre where you control the action, literally, and work collaboratively to overcome the puzzles and challenges encountered along the way. Laced with bawdy humour and social commentary, asses.masses will challenge your ass-umptions of what a live theatre experience can be.
Join asses.masses creatives Laurel Green and Milton Lim for a unique workshop experience:
INTERMISSION MAGAZINE
BROADWAY WORLD UK
BROADWAYWORLD
Patrick Blenkarn (he/him) is an artist working at the intersection of performance, game design, and visual art. Often engaging with the politics of participation and interactivity, his recent works feature sustained investigations into the subjects of language, labour, democracy, and the art economy, with projects ranging in form from video games and card games to stage plays and books. His work has been featured in film festivals, galleries, and performance festivals across Canada, and recently in Argentina, Mexico, Germany, and the Arctic. Patrick has a degree in philosophy, theatre, and film from the University of King's College and an MFA in interdisciplinary art from Simon Fraser University. He is passionate about languages, speaking English, French, Spanish and German.
Learn more at patrickblenkarn.com
Milton Lim (he/him) is a digital media artist, game designer, and performance creator based in Vancouver, Canada. His research-based practice entwines publicly available data, interactive digital media, and gameful performance to create speculative visions and candid articulations of social capital. This line of inquiry aims to reconsider our repertoires of knowledge aggregation and political intervention in the contemporary context of big data and algorithmic culture. Milton holds a BFA (Hons.) in theatre performance and psychology from Simon Fraser University. His work has been presented across Canada, and internationally in the US, Argentina, the UK, Hong Kong, Singapore, and Australia. He is a co-artistic director of Hong Kong Exile, an artistic associate with Theatre Conspiracy, a founding member of Synectic Assembly – an Artificial Intelligence focused art collective, and an Artistic-Leader-in-Residence at the National Theatre School of Canada.
Learn more at miltonlim.com
Laurel Green (she/her) is a dramaturg, artistic producer and interdisciplinary collaborator for new work that bridges participatory performance, game design and community activation – from video games for the stage to participatory gardening installations, tabletop role-playing games for artsworkers, and burial rituals for deceased technology. She is a core artist, show operator, and the touring producer for asses.masses. With a background in new play development and artistic leadership, she has worked extensively with artists, festivals, and companies in Canada and internationally. Laurel is currently undertaking her Ph.D at York University where her research-creation project exploring gameful performance as a tool for social transformation, civic engagement, and future worldbuilding is supported by Connected Minds and Sensorium: Centre for Digital Arts and Technology. Learn more about her work at laurel-green.com.
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